name		HISSwait
type		none
shadow		0
setlayer	-10
animationscript	data/scripts/enemy.c


anim idle
drawmethod 180 180
	loop    1
	delay   100
	offset	160 198
	frame   data/chars/hiss/HISS1.png
	delay   14
	frame   data/chars/hiss/HISS2.png
	delay   9
	@cmd	dasher 0.5 0 0
	frame   data/chars/hiss/HISS3.png
	frame   data/chars/hiss/HISS1.png
	frame   data/chars/hiss/HISS2.png
	frame   data/chars/hiss/HISS3.png
	frame   data/chars/hiss/HISS1.png
	frame   data/chars/hiss/HISS2.png
	frame   data/chars/hiss/HISS3.png
	frame   data/chars/hiss/HISS1.png
	frame   data/chars/hiss/HISS2.png
	frame   data/chars/hiss/HISS3.png
	frame   data/chars/hiss/HISS1.png
	frame   data/chars/hiss/HISS2.png
	frame   data/chars/hiss/HISS3.png
	frame   data/chars/hiss/HISS1.png
	frame   data/chars/hiss/HISS2.png
	frame   data/chars/hiss/HISS3.png
	frame   data/chars/hiss/HISS1.png
	frame   data/chars/hiss/HISS2.png
	frame   data/chars/hiss/HISS3.png
	delay   14
	@cmd	dasher 0 0 0
	frame   data/chars/hiss/HISS1.png
	@cmd	flip
	frame   data/chars/hiss/HISS1.png
